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Saturday, February 10, 2007
Square Enix Co., Ltd. today announced a licensing agreement with Epic Games that enables Square Enix to introduce Epic's Unreal® Engine 3 middleware into its next-generation game development process.
Square Enix has built its highly successful franchises such as FINAL FANTASY®, DRAGON QUEST® and KINGDOM HEARTS by pushing game consoles to their limits and providing unparalleled user experiences for more than 20 years. This was achieved through the company's proprietary technologies, which were mostly optimized for each game given the limited resources of game consoles. However, in order to ensure both game quality and development efficiency for next-generation game systems including consoles, PCs and network titles, Square Enix is now building a technology platform to be used throughout the company utilizing proprietary technologies as well as introducing third-party solutions such as Unreal Engine 3.
"The complexity of next-generation game systems featuring HD graphics and multi-core parallel processing poses a number of technological challenges to our game development. However, we can expedite our game development process significantly while allowing extra time and resources to be spent on game design and mechanics by establishing an effective technology platform," said Taku Murata, General Manager, Research and Development Division, Square Enix, Co., Ltd. "The technology platform for game development is becoming more important than ever. I'm excited to be partnering with Epic Games in such an important area."
"We're extremely excited to be working with Square Enix," said Jay Wilbur, Vice President, Epic Games, Inc. "Square Enix is one of the biggest and most influential companies in the world-wide game business, and having them work with Unreal Engine 3 is a major honor for us and something we're very proud to be announcing."
News Source: SquareEnix
Saturday, December 2, 2006
Groundbreaking “Dance Battle” Game Features Hits from One of Music’s Top-Selling Groups Los Angeles, Calif., (November 28, 2006) Square Enix, Inc., record label Music World, and SONY BMG MUSIC ENTERTAINMENT today announced the development of “Destiny’s Child Groove,” the first mobile dance game featuring the popular R&B songs of multiple Grammy-winning female group Destiny’s Child.
“Destiny’s Child Groove” is a competitive dance game that will feature images of vocalists Beyoncé Knowles, Kelly Rowland and Michelle Williams, and four songs from the group’s “#1s” album, including “Survivor,” “Bug A Boo,” “Say My Name” and “Lose My Breath.” Synchronizing music, rhythm and gameplay, “Destiny’s Child Groove” will take the form of a back-and-forth dance battle in which users compete against A.I. characters.
“We are delighted to be working with Destiny's Child and Square Enix to roll out this innovative new game,” said Thomas Hesse, president of Global Digital Business for SONY BMG MUSIC ENTERTAINMENT. “DC Groove will give fans a creative and fun way to connect with one of the most phenomenally talented groups of all time, and the opportunity to experience the thrill of state-of-the-art mobile gaming.”
“The beautiful thing about this project is that the main people involved in creating it are youthful. The same goes for the artists, many of their fans, as well as our target gamers.” said Shuhei Yamaguchi, Mobile Producer for Square Enix, Inc. “It’s a game for the young, created by the young. I’m confident, this landmark project that expands the casual genre of mobile games, will be a hit.”
The nationwide roll-out of “Destiny’s Child Groove” will begin this winter on most major carriers. Detailed information will be announced at a later date.
News Source: SquareEnix
Tuesday, November 21, 2006
Square Enix, Inc., the publisher of Square Enix™ interactive entertainment products in North America, announced today that FINAL FANTASY® III, developed exclusively for the Nintendo DS™, has shipped to retailers across North America. Released only in Japan for the Famicom (known as the Nintendo Entertainment System® in America) in 1990, FINAL FANTASY III was the first entry in the world-renowned franchise to sell over a million units. Now, North American users can experience the untold legend for the first time.
“Until now, FINAL FANTASY III has seen no remakes or appearances on other platforms since its original release on the Nintendo Entertainment System in April 1990,” said Hiromichi Tanaka, Director and Executive Producer for FINAL FANTASY III. “Due to the game’s age, a direct port might seem a bit dated, but now FINAL FANTASY III has been made anew on the sensational Nintendo DS platform, including new graphics in 3D, rebalanced jobs, and brand-new characterization for the four young heroes, who are now more dynamic than ever. As the only game in the FINAL FANTASY series that had not previously been localized, we are very pleased to finally bring FINAL FANTASY III across the ocean to players in North America. We hope that not only FINAL FANTASY fans, but a wide variety of players in North America enjoy the new FINAL FANTASY III.”
News Source: SquareEnix
Sunday, November 12, 2006
Los Angeles (November 7, 2006) Square Enix, Inc., the publisher of Square Enix™ interactive entertainment products in North America, announced today that the FINAL FANTASY® XI Vana’diel® Collection 2007, created exclusively for Windows®, has shipped to retailers across the nation. This exciting collection contains the award-winning FINAL FANTASY XI stand-alone product, the Rise of the Zilart®, Chains of Promathia® and Treasures of Aht Urhgan™ expansion packs, and a new foldout Quick Manual including a world map and a starter’s guide, all in one convenient budget-priced package.
FINAL FANTASY XI is the first massively multiplayer online role playing game capable of simultaneous multiplay across three different platforms, allowing players to take up arms together on the PlayStation®2 computer entertainment system, Windows, or Xbox 360™ videogame and entertainment system from Microsoft whether they are in North America, Europe or Japan. Now in its fourth year of service, FINAL FANTASY XI boasts more than 500,000 active subscribers and more than 1.7 million player characters from around the world.
Story In FINAL FANTASY XI, players embark on numerous adventures through vast environments in Vana’diel, a persistent world with over a hundred areas to explore, including mountains, forests, glaciers, deserts, oceans, rivers, castles and dungeons. FINAL FANTASY XI lets players create an alter ego to traverse the world of Vana’diel and gives players the opportunity to form parties with others or play at their own pace. The expansion packs Rise of the Zilart, Chains of Promathia and Treasures of Aht Urhgan are included, adding new jobs, areas, monsters, items and quests while continuing the storyline in new and exciting ways.
News Source: SquareEnix
Wednesday, November 1, 2006
Square Enix, Inc., the publisher of Square Enix™ interactive entertainment products in North America, announced today that FINAL FANTASY® XII, the latest entry in the timeless franchise that has sold more than 68 million units worldwide, is available in retail outlets across the nation. Developed exclusively for the PlayStation®2 computer entertainment system, FINAL FANTASY XII has already sold more than 2.4 million units in Japan since its release on March 16, 2006, and has won numerous Game of the Month awards from the industry's top publications in America, making it one of the highest-reviewed games of the year. In honor of this phenomenon, there was a celebration in Times Square on October 11, 2006 to commemorate the upcoming release of FINAL FANTASY XII.
"FINAL FANTASY XII is the most accessible RPG yet, allowing casual and hardcore gamers to truly customize the complexity of the game to their playing style," said Daishiro Okada, President and COO, Square Enix, Inc. "We're also very pleased to be able to provide several exclusives for the North American release including true 16:9 functionality, additional voiced CG sequences and a truly special Collector's Edition. The Collector's Edition comes with completely unique packaging, in-depth interviews with the development staff, special trailers, a history of the FINAL FANTASY series and several other features. We are extremely proud of both versions of FINAL FANTASY XII and hope gamers will enjoy our efforts."
With more than 2 million copies in the first shipment in Japan, the twelfth installment in the most celebrated RPG franchise looks to continue its runaway success on the other side of the Pacific. For the first time in its history, FINAL FANTASY delivers an entirely new breed of RPG that seamlessly integrates exploration and combat. Overflowing with gorgeous, sweeping landscapes and breathtaking adventure, FINAL FANTASY XII is a gaming experience that captivates gamers with its immersive environment, riveting pace and gripping storytelling, made possible only by the creators of the FINAL FANTASY franchise.
FINAL FANTASY XII brings innovative, never-before-seen additions to the franchise. The all-new "Gambit" system allows players to fully customize the A.I. of each party member and dictate the flow of their actions. With this powerful system, players can "program" party members to act effectively and intelligently in any situation. Additionally, the new "License Board" feature creates fully customizable characters that evolve and grow to the player's specifications. Players are now able to dictate their development, raising multi-dimensional characters derived from the gamer's play style. These features, coupled with an intriguing storyline full of twists, turns and political intrigue, combine to form this year's most exciting and refined RPG experience that will touch the hearts of gamers everywhere.
Story Two years after the fall of Dalmasca, the once proud kingdom struggles under the rule of its oppressors. Subjugated by the mighty Archadian Empire and bereft of its royal family, the kingdom clings tenuously to life. Dalmasca's future has been enslaved.
To Vaan, a young man living on the streets of Rabanastre, the Empire is a hated foe that took the life of his brother. When Vaan meets Princess Ashe, the sole surviving heir to the Dalmascan throne, the two embark on an incredible journey through Ivalice, tracing the mysteries behind the Archadian Empire's invasion. As they travel, they encounter others opposed to the Empire. Together, the choices they make will determine the very fate of the world.
# Features Newly implemented 16:9 feature enhances graphics on widescreen televisions # Brand-new, fully voiced cutscenes added for the North American release # Gorgeous CG cinematics and cutscenes in Dolby® Pro Logic II combined with real-time graphics rivaling those of next-gen titles # Shocking plot twists take players on an unforgettable journey of betrayal, political intrigue and a kingdom's struggle for survival # Active Dimension Battle (ADB) system enables players to move seamlessly between exploration and combat # Highly customizable Gambit system allows complete control over character A.I. during battles # License board gives the player the ability to customize each character's skills and abilities
News Source: SquareEnix
Tuesday, October 17, 2006
In recognition of the success of the FINAL FANTASY® series and in conjunction with the highly anticipated launch of FINAL FANTASY XII on October 31, 2006, NYC & Company, the city's official tourism marketing organization, dedicated to building New York City's economy will declare October 11, 2006 to be FINAL FANTASY XII Day. This prestigious honor highlights the impact that Square Enix Inc., the publisher of Square Enix™ interactive entertainment products in North America, and the FINAL FANTASY franchise have had on gaming and the digital entertainment community.
"Square Enix is thrilled to accept the great honor that NYC & Co. has bestowed upon us," said Daishiro Okada, president and COO of Square Enix, Inc. "For FINAL FANTASY XII Day, we hope that New Yorkers and all FINAL FANTASY fans will unite to celebrate this esteemed occasion with us."
There are several events and festivities planned in the city of New York on FINAL FANTASY XII Day. Beginning at 11:30 a.m., NYC & Co. officials will hand over the declaration to Square Enix executives, Akitoshi Kawazu, executive producer of FINAL FANTASY XII and Okada at a ceremony located at the Times Square Visitors Information Center. The ceremony will also include the unveiling of the FINAL FANTASY XII cosplay costume winners selected from the official online contest and a brief press conference for media attendees. Additionally, the FINAL FANTASY XII trailer will be presented in Times Square and street team members will be roaming Manhattan, giving away limited-edition FINAL FANTASY XII tchotchkes throughout the day.
Following FINAL FANTASY XII Day, Square Enix will showcase FINAL FANTASY XII at DigitalLife (booth #1422) where attendees will be the first to get their hands on the complete version of the game. Eager players will be able to journey through the immense world of Ivalice and discover the magic that led to more than 2.4 million units sold to date since its release on March 16, 2006 in Japan for the PlayStation®2 computer entertainment system. DigitalLife 2006 will take place at the Jacob Javits Center in New York City and will run from October 12 through 15, 2006. More information about DigitalLife can be found at www.digitallife.com.
About FINAL FANTASY XII Story As war looms on the horizon, the mighty Archadian Empire begins a campaign to subjugate its neighbors. The small kingdom of Dalmasca shares their fate, and it is here that our tale begins.
Two years after the fall of Dalmasca, the citizens are without guidance and direction. In the capital city of Rabanastre, the denizens gather and await the introduction of Archadia's new consul. To Vaan, a young man living on the streets of Rabanastre, the Empire is a hated enemy who took the life of his brother, the only family he had left. In an effort to exact revenge, Vaan hatches a plot to break into the palace and steal from the occupying imperials. There, he gets more than he bargained for as he runs into Princess Ashe, the sole surviving heir to the Dalmascan throne. Together, the two will embark on an incredible journey through Ivalice, tracing the mysteries behind the Archadian Empire's invasion. The choices they make will determine the very fate of the world.
# Features Completely new voiced cut-scenes added for the North American release # Newly implemented 16:9 functionality in the North American version allows for wide screen display # Gorgeous CG cinematics and cut-scenes in Dolby® Pro Logic II combined with real-time graphics rival those of next-gen titles # Shocking plot twists take players on an unforgettable journey # Active Dimension Battle (ADB) system, enables players to move seamlessly between exploration and combat # Highly customizable Gambit system allows complete control over character AI during battles # License board gives the player the ability to customize each character's skills and abilities
FINAL FANTASY XII will be available at North American retailers at a suggested retail price of $49.99 (USD). The Collector's Edition, offered exclusively at GameStop and EB Games stores as well as through the e-commerce sites GameStop.com and EBgames.com, will be available at a suggested retail price of $59.99 (USD).
News Source: SquareEnix
Monday, October 16, 2006
Square Enix, Inc., announced today that FINAL FANTASY® XI Vana'diel® Collection 2007, created exclusively for Windows®, will ship to retailers on November 7, 2006. This exciting collection combines the award-winning FINAL FANTASY XI stand-alone product as well as the Rise of the Zilart®, Chains of Promathia® and Treasures of Aht Urhgan™ expansion packs, and a new foldout Quick Manual that includes a world map and a starter's guide, into one convenient budget-priced package. FINAL FANTASY XI is the first massively multiplayer online role playing game capable of simultaneous multiplayer across three different platforms, allowing players to take up arms together on the PlayStation®2 computer entertainment system, Windows, or Xbox 360™ videogame and entertainment system from Microsoft whether they are in North America, Europe or Japan. In FINAL FANTASY XI, players embark on numerous adventures through vast environments in Vana'diel: a persistent world with over a hundred areas to explore, including mountains, forests, glaciers, deserts, oceans, rivers, castles, and dungeons. FINAL FANTASY XI lets players create an alter ego to traverse the world of Vana'diel and gives players the opportunity to form parties with others or play at their own pace. The expansion packs Rise of the Zilart, Chains of Promathia, and Treasures of Aht Urhgan are included, adding new jobs, areas, monsters, items, and quests while continuing the storyline in new and exciting ways.
FINAL FANTASY XI Vana'diel Collection 2007 is rated (T) for Teen.
News Source: SquareEnix
Wednesday, October 4, 2006
Highly Anticipated Action Title to be Available Exclusively on Amp'd Mobile Los Angeles (August 22, 2006) Square Enix and Amp'd Mobile, the first fully integrated mobile entertainment company, today announced the debut of DIRGE of CERBERUS™ LOST EPISODE™ -FINAL FANTASY® VII- (DIRGE of CERBERUS LOST EPISODE). The action-packed 3D mobile game is available for download exclusively on Amp'd Mobile handsets. For more information visit www.ampd.com.
"Amp'd is committed to bringing the best mobile games to market, and DIRGE OF CERBERUS LOST EPISODE raises the bar in 3D gaming worldwide," said Paul Nakayama, Sr. Director of Content Programming at Amp'd Mobile. "We believe game fans will be blown away by this title's advanced graphics and gameplay. This exclusive title represents another 'first' for Amp'd and showcases our leading 3G handset capabilities."
"Adapting a truly dynamic game like DIRGE of CERBERUS to the mobile platform was an invigorating experience for us," said Kosei Ito, Producer, Square Enix Co. Ltd. "DIRGE of CERBERUS LOST EPISODE -FINAL FANTASY VII- effectively reveals the missing chapter from the PlayStation 2 version. With this in mind, we wanted to create a game on the mobile platform that retained the integrity and imagination of the console version, but could be played on the go. We are confident that gamers will appreciate the innovation in detail and game play and ultimately embrace DIRGE of CERBERUS LOST EPISODE as another quality continuation to the FINAL FANTASY VII legacy."
Frazer Wilson, CEO of Ideaworks3D Ltd, said: "This has been a really exciting project, and another great opportunity to push the boundaries of mobile gaming with our Segundo technology. Working with the Square Enix team on this important title has been a great honor, and we are delighted to have created a mobile game which offers such unparalleled playing experience."
To support the deployment, Amp'd will feature video previews and mobile game highlights of DIRGE of CERBERUS LOST EPISODE within Amp'd branded kiosks at retail outlets nationwide, including independent wireless dealers and Best Buy, recently announced as a core Amp'd Mobile distributor. Fans will also have a chance to participate in a limited online giveaway to receive a highly articulated Vincent Valentine action figure with purchase. Amp'd will also be featuring DIRGE of CERBERUS LOST EPISODE at GamOrz Ball (co-sponsored with mtvU). Lastly, Amp'd will feature DIRGE of CERBERUS LOST EPISODE in Amp'd The Magazine.
Utilizing the latest in mobile technology, DIRGE of CERBERUS LOST EPISODE maintains the integrity of the Square Enix brand, and is consistent with the excellence that fans have come to expect from the FINAL FANTASY franchise. Mobile users experience console quality content including intuitive target systems, real time frame rate and high quality picturesque backgrounds.
DIRGE of CERBERUS LOST EPISODE -FINAL FANTASY VII- tells the story three years after Meteorfall, where the original FINAL FANTASY VII ended, with Vincent Valentine struggling to save the world from Deepground, a mysterious army of bloodthirsty warriors. This action role-playing game will take advantage of all mobile gaming has to offer, allowing players to explore a sprawling world in Battlefield mode, and battle with Deepground soldiers in FPS Battle mode.
DIRGE of CERBERUS -FINAL FANTASY VII- Gamers can also experience the original PlayStation®2 computer entertainment system game, DIRGE of CERBERUS -FINAL FANTASY VII- (DIRGE of CERBERUS) which shipped last week on August 15, 2006. The first action title in the beloved series, DIRGE of CERBERUS is blockbuster thrill ride from the creators of FINAL FANTASY VII and comes fully loaded with all-new features and bonus content created exclusively for North American audiences.
DIRGE of CERBERUS is rated "T" for Teen. Please visit the Entertainment Software Rating Board (ESRB) Web site at www.esrb.org for more information about ratings. DIRGE of CERBERUS is available at North American retailers for the suggested retail price of $49.99(USD). Additional information on DIRGE of CERBERUS can be found at http://na.square-enix.com/dcff7/.
DIRGE of CERBERUS LOST EPISODE -FINAL FANTASY VII- was developed by a Square Enix Co., Ltd. team led by Kosei Ito in collaboration with Ideaworks3D Ltd., a BAFTA award-winning mobile games studio headquartered in London (http://www.ideaworks3d.com). For more about information about DIRGE of CERBERUS LOST EPISODE -FINAL FANTASY VII- visit www.sqexm.com/dirge. Highly Anticipated Action Title to be Available Exclusively on Amp'd Mobile Los Angeles (August 22, 2006) Square Enix, Inc., the publisher of Square Enix™ interactive entertainment products in North America, and Amp'd Mobile, the first fully integrated mobile entertainment company, today announced the debut of DIRGE of CERBERUS™ LOST EPISODE™ -FINAL FANTASY® VII- (DIRGE of CERBERUS LOST EPISODE). The action-packed 3D mobile game is available for download exclusively on Amp'd Mobile handsets. For more information visit www.ampd.com.
"Amp'd is committed to bringing the best mobile games to market, and DIRGE OF CERBERUS LOST EPISODE raises the bar in 3D gaming worldwide," said Paul Nakayama, Sr. Director of Content Programming at Amp'd Mobile. "We believe game fans will be blown away by this title's advanced graphics and gameplay. This exclusive title represents another 'first' for Amp'd and showcases our leading 3G handset capabilities."
"Adapting a truly dynamic game like DIRGE of CERBERUS to the mobile platform was an invigorating experience for us," said Kosei Ito, Producer, Square Enix Co. Ltd. "DIRGE of CERBERUS LOST EPISODE -FINAL FANTASY VII- effectively reveals the missing chapter from the PlayStation 2 version. With this in mind, we wanted to create a game on the mobile platform that retained the integrity and imagination of the console version, but could be played on the go. We are confident that gamers will appreciate the innovation in detail and game play and ultimately embrace DIRGE of CERBERUS LOST EPISODE as another quality continuation to the FINAL FANTASY VII legacy."
Frazer Wilson, CEO of Ideaworks3D Ltd, said: "This has been a really exciting project, and another great opportunity to push the boundaries of mobile gaming with our Segundo technology. Working with the Square Enix team on this important title has been a great honor, and we are delighted to have created a mobile game which offers such unparalleled playing experience."
To support the deployment, Amp'd will feature video previews and mobile game highlights of DIRGE of CERBERUS LOST EPISODE within Amp'd branded kiosks at retail outlets nationwide, including independent wireless dealers and Best Buy, recently announced as a core Amp'd Mobile distributor. Fans will also have a chance to participate in a limited online giveaway to receive a highly articulated Vincent Valentine action figure with purchase. Amp'd will also be featuring DIRGE of CERBERUS LOST EPISODE at GamOrz Ball (co-sponsored with mtvU). Lastly, Amp'd will feature DIRGE of CERBERUS LOST EPISODE in Amp'd The Magazine.
Utilizing the latest in mobile technology, DIRGE of CERBERUS LOST EPISODE maintains the integrity of the Square Enix brand, and is consistent with the excellence that fans have come to expect from the FINAL FANTASY franchise. Mobile users experience console quality content including intuitive target systems, real time frame rate and high quality picturesque backgrounds.
DIRGE of CERBERUS LOST EPISODE -FINAL FANTASY VII- tells the story three years after Meteorfall, where the original FINAL FANTASY VII ended, with Vincent Valentine struggling to save the world from Deepground, a mysterious army of bloodthirsty warriors. This action role-playing game will take advantage of all mobile gaming has to offer, allowing players to explore a sprawling world in Battlefield mode, and battle with Deepground soldiers in FPS Battle mode.
DIRGE of CERBERUS -FINAL FANTASY VII- Gamers can also experience the original PlayStation®2 computer entertainment system game, DIRGE of CERBERUS -FINAL FANTASY VII- (DIRGE of CERBERUS) which shipped last week on August 15, 2006. The first action title in the beloved series, DIRGE of CERBERUS is blockbuster thrill ride from the creators of FINAL FANTASY VII and comes fully loaded with all-new features and bonus content created exclusively for North American audiences.
DIRGE of CERBERUS is rated "T" for Teen. Please visit the Entertainment Software Rating Board (ESRB) Web site at www.esrb.org for more information about ratings. DIRGE of CERBERUS is available at North American retailers for the suggested retail price of $49.99(USD). Additional information on DIRGE of CERBERUS can be found at http://na.square-enix.com/dcff7/.
DIRGE of CERBERUS LOST EPISODE -FINAL FANTASY VII- was developed by a Square Enix Co., Ltd. team led by Kosei Ito in collaboration with Ideaworks3D Ltd., a BAFTA award-winning mobile games studio headquartered in London (http://www.ideaworks3d.com). For more about information about DIRGE of CERBERUS LOST EPISODE -FINAL FANTASY VII- visit www.sqexm.com/dirge.
News Source: SquareEnix
Thursday, September 21, 2006
Square Enix, Inc., the publisher of Square Enix™ interactive entertainment products in North America, today announced that the complete version of FINAL FANTASY® XII, the next installment in the award-winning franchise that has sold more than 68 million units worldwide, will be playable at DigitalLife 2006. Additionally, New York has declared October 11, 2006 FINAL FANTASY XII Day in a special commemoration in Times Square. FINAL FANTASY XII is available exclusively for the PlayStation®2 computer entertainment system and will be in stores October 31, 2006.
"Square Enix is thrilled to be partnering with DigitalLife to debut the market-ready version of FINAL FANTASY XII," said Daishiro Okada, President and COO of Square Enix, Inc. "DigitalLife's gaming pavilion is a great venue to introduce FINAL FANTASY XII, especially since it appeals to casual gamers in addition to our core fans. FINAL FANTASY XII Day is the perfect way to celebrate this remarkable game, and we are extremely honored to have a declaration from New York City."
Square Enix will showcase FINAL FANTASY XII at DigitalLife (booth #1422) where attendees will be the first to get their hands on the complete version of the game. Eager players will be able to journey through the immense world of Ivalice and discover the magic that led to more than 2.4 million units sold to date since its release on March 16, 2006 in Japan. DigitalLife 2006 will take place at the Javits Center in New York City and will run from October 12 through 15, 2006. More information about DigitalLife can be found at www.digitallife.com.
FINAL FANTASY XII Day will be celebrated in Times Square on October 11, 2006. This prestigious honor highlights the impact that FINAL FANTASY XII has had on gaming and the digital entertainment community as a whole. Square Enix has called out to all FINAL FANTASY fans to unite in celebrating this esteemed occasion. In addition, a costume contest has been announced in which the winners will join Square Enix on FINAL FANTASY XII Day. Information about the contest will go live today at 11:00AM Pacific Standard Time on www.square-enix.com/na.
News Source: SquareEnix
Thursday, September 14, 2006
Square Enix today announced three new projects, including Subarashiki no Sekai: It's a Wonderful World, Final Fantasy XII: Revenant Wings and Kingdom Hearts II: Final Mix.
Subarashiki no Sekai for Nintendo's DS is an original Action RPG taking place in a modern world. Screenshots show the infamous crossing in front of Shibuya station in downtown Tokyo. The game's protagonist is capable of reading the hearts of others. Together with the female lead, Siki, he is forced to play a mysterious game in Shinjuku. Since the game's development team is made up of talent that previously worked on Kingdom Hearts, it should come as no surprise that the game features action-oriented battles utilizing the DS's touchpad.
Final Fantasy XII: Revenant Wings is another DS-based RPG, centering around Final Fantasy XII's protagonist Vaan and his girlfriend Panelo. The duo will embark on a new adventure, taking them to a floating continent.
Last but not least, Kingdom Hearts II: Final Mix for PlayStation 2 follows Square Enix's traditional and successful formula of bringing the US version of a popular game to Japan. This includes English voice acting and the various other enhancements and additions made in the US release. One screenshot also shows the implementation of card battling elements, reminiscent of Kingdom Hearts: Chain of Memories.
Subarashiki no Sekai: It's a Wonderful World, Final Fantasy XII: Revenant Wings and Kingdom Hearts II: Final Mix have yet to receive official release dates. Square Enix today announced three new projects, including Subarashiki no Sekai: It's a Wonderful World, Final Fantasy XII: Revenant Wings and Kingdom Hearts II: Final Mix.
Subarashiki no Sekai for Nintendo's DS is an original Action RPG taking place in a modern world. Screenshots show the infamous crossing in front of Shibuya station in downtown Tokyo. The game's protagonist is capable of reading the hearts of others. Together with the female lead, Siki, he is forced to play a mysterious game in Shinjuku. Since the game's development team is made up of talent that previously worked on Kingdom Hearts, it should come as no surprise that the game features action-oriented battles utilizing the DS's touchpad.
Final Fantasy XII: Revenant Wings is another DS-based RPG, centering around Final Fantasy XII's protagonist Vaan and his girlfriend Panelo. The duo will embark on a new adventure, taking them to a floating continent.
Last but not least, Kingdom Hearts II: Final Mix for PlayStation 2 follows Square Enix's traditional and successful formula of bringing the US version of a popular game to Japan. This includes English voice acting and the various other enhancements and additions made in the US release. One screenshot also shows the implementation of card battling elements, reminiscent of Kingdom Hearts: Chain of Memories.
Subarashiki no Sekai: It's a Wonderful World, Final Fantasy XII: Revenant Wings and Kingdom Hearts II: Final Mix have yet to receive official release dates.
Source: RPG Fan
Friday, September 1, 2006
Square Enix today announced its line-up for this month's Tokyo Game Show 2006. Below you will find a preliminary list of what the Final Fantasy makers will be showing off at their booth from September 22nd through 24th. While it seems that Square Enix's first original PlayStation Portable offering, Crisis Core: Final Fantasy VII will again only be exhibited in trailer from, Square Enix is hinting at surprising Compilation of Final Fantasy VII footage. All dates listed are the Japanese release dates of these titles.
Fabula Nova Crystallis: Final Fantasy XIII, PlayStation 3/Mobile, TBA, Trailer Crisis Core: Final Fantasy VII, PlayStation Portable, TBA, Trailer Seiken Densetsu 4: Dawn of Mana, PlayStation 2, 2006, Playable Final Fantasy XI, PlayStation 2/PC/Xbox 360, Now Available, Playable Dragon Quest Monsters Joker, Nintendo DS, 2006, Playable Final Fantasy III, Nintendo DS, Now Available, Playable Chocobo Mahou no Ehon, Nintendo DS, Winter 2006, Playable Final Fantasy V Advance, GameBoy Advance, October 12th, Trailer Final Fantasy VI Advance, GameBoy Advance, Winter 2006, Trailer Seiken Densetsu: Final Fantasy Gaiden, Mobile, Now Available, Playable Dragon Quest Monsters Mobile, Mobile, Now Available, Playable Dragon Quest Fushigi no Dungeon Mobile, Mobile, Now Available, Playable Front Mission 2089, Mobile, TBA, Playable
This year's edition of Tokyo Game Show will take place in Chiba prefecture's Makuhari Messe convention center from September 22nd through 24th.
Source: RPG Fan
Monday, August 28, 2006
Square Enix today announced some new details regarding its upcoming DS title Dragon Quest Monsters Joker. The game will take place on seven islands, centering around the main island of Alkapolis. Different monsters inhabit each island. To move from one island to another, the protagonist uses a personal watercraft (PWC). Alkapolis plays host to the so-called Monster GP. Since this tournament's aim is to determine the strongest monster team, it draws monster masters from all islands to Alkapolis. It goes without saying that the protagonist will also take part in the competition, as the winner will not only reap glory, but also precious items as reward for his victory. Alkapolis itself is a pretty diverse piece of land. While a sky garden with medieval buildings can be found in the northern part of the island, Alkapolis also has a less welcoming face: Barracks, located in a gloomy cave, where people lament their environment.
Dragon Quest Monsters Joker will be available in Japan sometime later this year.
Source: RPG Fan
Sunday, August 13, 2006
A Final Fantasy Crystal Chronicles: Ring of Fates trailer has been shown on YouTube. RoF is a sequel to the GameCube game, Final Fantasy Crystal Chronicles, other than that and the fact it will use the DS's WiFi system nothing is known about this game.
Click here to view trailer!
Source: Final Fantasy Rebirth
Friday, July 28, 2006
At the presentation of Intel's new Core 2 series of CPUs in Japan, Square Enix president Youichi Wada made a guest appearance and gave a short speech. Wada started off stating that the costs involved in developing games were obviously on the rise. However, the Square Enix president did not see a transition from high-end to low-end games as a result. Instead, higher development costs were only leading to a diversification of the game industry's business model. Within this diversified landscape, the importance of the high-end segment was in fact on the rise, according to Wada. Together with Intel he wanted to deliver richer content to users in the future.
Apart from highlighting a benchmark for the Core 2 series CPUs utilizing the PC version of Front Mission Online, the Square Enix president also demonstrated a single screenshot of his company's mysterious next-generation MMORPG. This screenshot however was not new, but rather taken from a trailer shown at this year's E3 in May. Saying only it was a developer's desire to improve the user experience, Wada avoided mentioning any target platforms for the system. However, Wada mentioning the MMORPG at today's Intel conference was yet another clear sign that the game will indeed appear on the PC platform.
Source: RPG Fan
Saturday, July 22, 2006
Legendary videogame music composer Nobuo Uematsu is to attend the 2006 GC concert that is taking place at the Gewandhaus concert hall on August 23, 2006 in Leipzig, Germany reports Music4games. For Europeans it is a chance to discover what those Stateside and in Japan have experienced with various concerts such as the "Dear Friends" which occured in LA.
Source: Final Fantasy Republic
Saturday, July 22, 2006
Yes! I have put up yet another design. This one is here to stay though, so get yourself comfortable. I needed to get back into the professional look, so here it is. Anyway, there's A LOT I need to fix up, so bare with me please! That's about it for now. Stay tuned for our next update!
Wednesday, July 12, 2006
Square Apex has been working hard to release a new network site, covering Final Fantasy Tactics. It is still in the works, although I must say it looks extremely good. There is a little over 10 pages of high-quality content already.
Please support us by visiting the site, and commenting on it in our Final Fantasy Forums. That's about it for now. Stay tuned for our next news update!
Visit: Final Fantasy Tactics
Wednesday, July 12, 2006
According to Square Enix community 4thereunion, the Shounen Jump scan that surfaced a couple of days ago explains that there will be some kind of mail delivery service in the upcoming Nintendo DS re-make of Final Fantasy III.
Apparently, players will be given 'friend codes' that people can use in order to contact each other in the game.
Source: Final Fantasy Extreme
Saturday, July 8, 2006
Incase you didn't know the box art for the upcoming re-make of FInal Fantasy III onto the Nintendo DS has been leaked to the public! The artwork on the front cover is very interesting, and lovely work to see the cover box art click here. If you didn't know already Final Fantasy III DS is set to come out for a U.S. release on September 12th.
Source: Final Fantasy Extreme
Monday, July 3, 2006
Square Enix's highly anticipated RPG sequel Valkyrie Profile 2: Silmeria claimed the first spot in this week's edition of the Japanese sales charts. Released on June 22nd, the game has sold 281,510 copies through the 25th.
To add there also seems to be some negative remarks from 1UP members towards Square Enix for dis-allowing major spoilers of the game to be released in NA gaming websites. One of 1UP staff members has posted a blog basically telling Square Enix to shove it. If you want to know more about this then just simple go to 1UP.com, and search for the blog there!
Source: RPG Fan
Wednesday, June 28, 2006
Square Enix president Youichi Wada will become president of his company's subsidiary Taito on July 1st. While retaining his position at the parent company, Wada will replace current Taito president Yasuo Nishigaki. This move is aimed at strengthening the integration of the two companies by putting further emphasis on Taito's traditionally strong amusement facility division.
Since Square Enix's acquisition of Taito last September, Wada has been acting as the chairman of Taito's board of directors. Nishigaki will now assume this position.
Source: RPG Fan
Tuesday, June 27, 2006
Square Enix today announced that it has shipped more than 2.4 million copies of its CG movie Final Fantasy VII: Advent Children worldwide. The movie was released for DVD and UMD in Japan on September 14th, 2005 with the English version for North America and Europe following suit on April 25th.
Source: RPG Fan
Tuesday, June 13, 2006
Members of the message board called NeoGAF recently discovered a filing done by Square Enix on May 26th entitled Friends of Mana. No further information has been revealed yet, and it's highly unlikely that Square Enix would have something to say on the subject at the moment.
Source: 1up.com
Monday, June 12, 2006
An interview with Final Fantasy VII: Dirge of Cerberus producer Yoshinori Kitase and the game's director Takayoshi Nakazato can now be found on GameTrailers.com
Go to: Interview on GameTrailers.com
Source: GameTrailers.com
Wednesday, June 7, 2006
Information on Square Enix's Dragon Quest Monsters for the Nintendo DS has now been revealed; the anticipated title for the new instalment in the series is Dragon Quest Monsters: Joker. The similarities to Dragon Quest VIII is very notable, and the game will probably hit the stores some time in 2006 in Japan.
Go to: Official Website
Source: 4 colour rebellion
Wednesday, June 7, 2006
In a recent IGN Wireless-interview, Kosei Ito talks about Final Fantasy, Dirge of Cerberus, and mobile vs. console with the Square Enix VP.
Go to: Full interview
Source: IGN.com
Wednesday, June 7, 2006
In an interview with Dengeki Online, Square Enix's executive director Shinji Hashimoto, producer Yoshinori Kitase, directors Motomu Toriyama and Hajime Tabata as well as character designer Tetsuya Nomura talked about their work on the three announced Final Fantasy XIII titles and on Final Fantasy VII: Crisis Core.
Go to: Full article
Source: RPGFan.com
Tuesday, June 6, 2006
In a recent interview on Dengeki Online, with developers Masahi Hasimoto, Tetsuya Nomura and Motomu Toriyama, new details were revealed on Fabula Nova Crystallis and Final Fantasy 13.
Summary of the main new details revealed:
Fabula Nova Crystallis: » Tetsuya Normura originally planned Final Fantasy 13 as a project to run at the same time as Kingdom Hearts 2. » Final Fantasy Versus 13 was originally the only title planned for the Next generation (PlayStation3). » The crystal myth is the only thing that connects the titles in Fabula Nova Crystallis. There maybe more similarities but those will not be as strong connections. » In Final Fantasy Versus 13 the prevailing color is black, where as in many Final Fantasy’s the prevailing color is white.
Final Fantasy 13 » The battle system will be ATB (Active Time Battle) based, although faster than usual. Strategic elements will remain a part of the battle system. » The battle system will be menu-based, while a fight continues, the player will enter instructions or commands to the characters. » Fights which were only possible in previous Final Fantasy’s in FMV, and also in Final Fantasy VII Advent Children, will now be possible in-game too.
A machine translated version of the interview can be found in the FF13.com article.
Go to: Full interview
Source: FF13.com
Tuesday, June 6, 2006
Square Enix has announced The Voices: Music from Final Fantasy Premium Orchestra Concert DVD. This DVD features a recording of the Final Fantasy concert which was performed in Yokohama on February 18th.
The Voices: Music from Final Fantasy Premium Orchestra Concert DVD will be released in Japan on June 21st. The standard one-disc edition will be available for 3,800 yen ($28.68 USD), while the limited edition first print two-disc edition will go on sale for 4,800 yen ($33.93 USD).
Source: RPGFan.com
Monday, June 5, 2006
A five minute live footage video of the Final Fantasy III re-make for the Nintendo DS has surfaced, in which you get to see a bit of the battle system, the overworld map, town exploration, NPC interaction and a cute little moogle.
Go to: Video on YouTube
Source: JeuxFrance.com, FF-Republic
Saturday, June 3, 2006
After being delayed from the previously mentioned July date, it has been decided that the remake of Final Fantasy III for the Nintendo DS will be in stores in Japan on August 24th. At E3, Square Enix mentioned a September release for North America, though with the delay in Japan, it could also be pushed back.
Source: 4r
Friday, June 2, 2006
Square Enix has announced the distribution of the mobile game Final Fantasy VII: Dirge of Cerberus: Lost Mission; featuring both first- and third-person action, a materia and limit system and also some kind of multiplayer function. (The details are very scarce, at the moment.)
"Launching Final Fantasy VII: Dirge of Cerberus: Lost Mission with Amp'd mobile is extremely exciting," said Daishiro Okada, President and COO, Square Enix, Inc., "Amp’d Mobile’s focus on the youth market and their powerful 3G network make them a great partner for continuing the legacy of Final Fantasy VII."
Final Fantasy VII: Dirge of Cerberus: Lost Mission will be available this summer from Amp'd website.
Go to: ampedMobile
Source: RPGFan.com
Friday, June 2, 2006
The Final Fantasy XI development team has finally addressed everyone’s cries for a system to raise their own personal chocobos. As announced at the Final Fantasy XI Fan Festival 2006 in Santa Monica, this new feature will be introduced in the next version update.
Go to: Official Article
Wednesday, May 31, 2006
New information about the development of Final Fantasy XIII has been revealed in the latest issue of Gemanga magazine. (Formerly known as Dorimaga.)
» According to the developers, 80% of the scenarios in the game is complete » The yellow markings on the left shoulder of the main character in some way indicates a type of rank or social status » Vehicles will be available in the game » There will be usual exploration of cities and conversations with non playing characters » Tetsu Tsukamoto (previously involved in FFX-2) is taking care of the weapons design » The most interesting piece of information is probably that the character we've seen in almost anything FFXIII-related so far is not actually the main character of the game
Source: GameFront.de, FF13.com
Monday, May 29, 2006
In the latest issue of EGM (Electronic Gaming Monthly), some reporters boldly implied that the rumoured Final Fantasy VII re-make is in the works for the PlayStation 3. Square Enix themselves, however, denies this as a fact with the following statement:
“Since the FINAL FANTASY VII tech demo at E3 2005, there have been a lot of rumors about the presentation hinting at an actual remake. While the June 2006 issue of Electronic Gaming Monthly confirms the remake for release in 2007, Square Enix has never stated this.
We have however confirmed that development has begun for Final Fantasy XIII and Final Fantasy Versus XIII on PlayStation 3. These titles are part of the Fabula Nova Crystallis Project which also includes a mobile game titled FINAL FANTASY Agito XIII.”
Saturday, May 27, 2006
A brand new FFXII trailer in English was put up in FFXII.net's media section on May 25th. Containing new scenes and english voice-overs, this new trailer was taken from G4-TV, with a digicam.
Go to: FFXII Trailer
Saturday, May 27, 2006
Square Enix has announced that the Fabula Nova Crystallis: Final Fantasy XIII (The New Tale Of The Crystal: Final Fantasy XIII) will contain 3 more titles. No other details have been revealed on these other parts so far, although Square Enix stated they should be revealed in the upcoming months.
The three already announced titles in the series are Final Fantasy XIII, Final Fantasy Versus XIII and Final Fantasy Agito XIII. A possible title for a fourth instalment would be Final Fantasy Haeresis XIII, which Square Enix filed for trademark with the USPTO, on May 1, 2006.
Source: FF-13.com
Wednesday, May 24, 2006
Last time we heard, the European realease date for Kingdom Hearts II was set to 'late 2006.' Now, Square Enix has announced that they will release their second instalment in the series in Autumn 2006.
Source: FF Rebirth
Sunday, May 21, 2006
Brand new high-quality scans from the latest Final Fantasy VII compilation, called Crisis Core, were featured in the latest edition of Famitsu magazine.


Go to: Official Final Fantasy VII: Crisis Core Website
Sunday, May 21, 2006
Six scans from the latest edition of the Japanese Famitsu gaming magazine can be found below.


Go to: Official Final Fantasy III: DS Website
Sunday, May 21, 2006
A recent GameSpot article states that there will be quite a few changes in the American version of the game. For the full story, follow the link below.
According to E3, the official US release date of Final Fantasy VII: Dirge of Cerberus is set on August 22nd. Also, the North American website for Dirge of Cerberus has been launched by Square Enix, although no information has been put up yet.
Go to: GameSpot Article
Source: GameSpot
Saturday, May 20, 2006
In a massive feature article Japan's leading gaming publication, Weekly Famitsuu takes a closer look at Square Enix's Final Fantasy XIII for PlayStation 3. Famitsuu reports that at the time when Square Enix showed off the infamous Final Fantasy VII technical demo for PlayStation 3 at last year's Electronic Entertainment Expo, Final Fantasy XIII was still in development for PlayStation 2. Thereafter, the development however decided to move the entire project over to PlayStation 3.
While not much is known about Final Fantasy XIII's battle system at this point, the article sheds at least some light on a few aspects: At the bottom of the screen, next to the protagonist's HP, another stat called ATB Cost is visible. This hints at a return of the good old Active Time Battle (ATB) system, in one way or another. Apparently every command executed by the player costs a certain amount of those ATB Cost points. Next to the ATB cost stat, one can make out the string "Lighting" . Famitsuu speculates that this is in fact the protagonist's name. Furthermore, in the upper right-hand corner of the battle screen, a circle-shaped gauge is visible. Once the number inside this circle and other conditions have been met, the protagonist can enter a so-called Overclock status. This status has a slow-motion effect, effectively slowing down everyone but the protagonist. However, making use of this ability apparently brings some risk with it. The female protagonist's weapon can be used as a gun or a sword. Depending on opponent and situation, it will be possible to switch between those two functions.
Final Fantasy XIII has yet to receive a release date in Japan.
Source: RPGFan
Saturday, May 20, 2006
New images of the Final Fantasy III-remake for the Nintendo DS have leaked. There are 26 in-game screenshots and 4 conceptual artworks. The onion kids, in full-blown 3D, will appear complete with stylus control and WiFi-compatability in stores in Japan in a few months.
A new E3 trailer has also been uploaded on the official Final Fantasy III: DS site.
Go to: Final Fantasy III: DS Screenshots & Artwork, Official Final Fantasy III: DS Site
Source: RPGFan
Friday, May 19, 2006
The Final Fantasy XIII trailer was put up in much better quality on Gametrailers.com, on May 16th.
Also, ten new high-quality scans from the latest edition of the Japanese Famitsu gaming magazine can be found below.



Go to: Game Trailers
Friday, May 12, 2006
Square Enix has recently opened the official website for its next-generation PS3 title, Final Fantasy XIII. The website shows all the trailer footage that is being shown at this year's E3 Expo. Also, another Final Fantasy XIII title (under the other compilation titles) has been revealed, which is entitled, "Final Fantasy Haeresis XIII." There is no confirmed platform for it at this time; some guess it will be for the PSP.
Go to: Official Final Fantasy XIII Website
Source: Spira's Destiny
Wednesday, May 10, 2006
Following its press conference, Square Enix detailed the development teams working on the three games making up its Fabula Nova Crystallis project. Most interestingly, Final Fantasy XIII's soundtrack is being composed by Masashi Hamauzu whose recent works include the soundtracks for Final Fantasy X (together with Nobuo Uematsu and Junya Nakano) and Dirge of Cerberus: Final Fantasy VII. Nobuo Uematsu will only compose the game's main theme. Meanwhile, Yoko Shimomura (Parasite Eve, Seiken Densetsu: Legend of Mana, Kingdom Hearts series) will get her first chance to work on a Final Fantasy game as she scores Final Fantasy Versus XIII. Below you will find the complete lists, as provided by Square Enix:
Final Fantasy XIII, PlayStation 3
Producer: Yoshinori Kitase (Final Fantasy VIII, X, X-2, Final Fantasy VII: Dirge of Cerberus) Director: Matomu Toriyama (Final Fantasy VII, X, X-2) Character designer: Tetsuya Nomura (Final Fantasy V - XII, X, Final Fantasy VII: Advent Children, Kingdom Hearts) Art director: Isamu Kamikokuryou (Final Fantasy X, VIII) Main programmer: Kazumi Kobayashi (Chrono Trigger, Xenogears, Chrono Cross, Final Fantasy XI) Movie director: Eiji Fujii (Final Fantasy: The Spirits Within, Final Fantasy XII) Main theme composer: Nobuo Uematsu (Final Fantasy series) Composer: Masashi Hamauzu (Final Fantasy VII, Dirge of Cerberus: Final Fantasy VII)
Final Fantasy Versus XIII, PlayStation 3
Producer: Shinji Hashimoto (Kingdom Hearts series, Final Fantasy VII Advent Children) Director and character designer: Tetsuya Nomura (Final Fantasy V - VIII, Final Fantasy VII: Advent Children, Kingdom Hearts) Movie director: Takeshi Nozue (Final Fantasy IV, X, Final Fantasy VII: Advent Children, Kingdom Hearts) Composer: Youko Shimomura (Parasite Eve, Seiken Densetsu: Legend of Mana, Kingdom Hearts)
Final Fantasy Agito XIII, cellphones
Producer: Yukimasa Itou (Before Crisis: Final Fantasy VII) Director: Hajime Tahata (Before Crisis: Final Fantasy VII, Crisis Core: Final Fantasy VII) Character designer: Tetsuya Nomura (Final Fantasy V - VIII, Final Fantasy VII: Advent Children, Kingdom Hearts) Art director: Yuusuke Naora (Final Fantasy VII, VIII, X) Composer: Takeharu Ishimoto (Before Crisis: Final Fantasy VII)
Source: RPGFan
Thursday, May 4, 2006
Square Enix has announced that Kingdom Hearts II has sold through more than one million units in North America in only four weeks.
"Kingdom Hearts II has sold through one million units in just one-third the time of that of the original, proving that fans were waiting to get their hands on the sequel," said Daishiro Okada, President & COO, Square Enix, Inc. "The winning combination of Disney and Square Enix has done it again and we couldn't be happier with the results."
The entire Kingdom Hearts series has shipped more than 8.5 million units worldwide.
Source: RPGFan
Saturday, April 29, 2006
Square Enix today announced a huge list of additions to its Ultimate Hits budget series of re-releases. While the series so far has been limited to re-releases of PlayStation 2 games, today's list also includes 13 PlayStation games, among them the company's two best selling games to date, Final Fantasy VII and Final Fantasy VIII. All titles listed below will be available in Japan on July 20th.
Star Ocean: Till the End of Time, PlayStation 2, 2,800 yen ($24.44 USD) Dragon Quest V: Tenkuu no Hanayome, PlayStation 2, 2,800 yen ($24.44 USD) Dragon Quest VIII: Sora to Umi to Daichi to Norowareshi Himegimi, PlayStation 2, 2,800 yen ($24.44 USD) Valkyrie Profile, PlayStation, 1,500 yen ($13.09 USD) Chrono Cross, PlayStation, 1,500 yen ($13.09 USD) Chrono Trigger, PlayStation, 1,500 yen ($13.09 USD) SaGa Frontier, PlayStation, 1,500 yen ($13.09 USD) SaGa Frontier 2, PlayStation, 1,500 yen ($13.09 USD) Dragon Quest IV: Michibikareshi Monotachi, PlayStation, 1,500 yen ($13.09 USD) Dragon Quest VII: Eden no Senshitachi, PlayStation, 2,500 yen ($21.82 USD) Final Fantasy VII, PlayStation, 2,500 yen ($21.82 USD) Final Fantasy VIII, PlayStation, 2,500 yen ($21.82 USD) Final Fantasy IX, PlayStation, 2,500 yen ($21.82 USD) Final Fantasy Tactics, PlayStation, 1,500 yen ($13.09 USD) Vagrant Story, PlayStation, 1,500 yen ($13.09 USD) Seiken Densetsu: Legend of Mana, PlayStation, 1,500 yen ($13.09 USD)
Source: RPGFan
Wednesday, April 12, 2006
Square Enix today announced that it has shipped a total of 2.5 million copies of Kingdom Hearts II in Japan and North America. Following its December 22nd release in Japan, 1.2 million units of the PlayStation 2 action RPG were shipped in Japan, while 1.3 million copies were shipped in the US where the game was released on March 28th.
Worldwide shipments for the entire Kingdom Hearts series have reached 8.5 million copies. Square Enix is optimistic that the upcoming release of Kingdom Hearts II in Europe will help the series break the ten million mark.
Source: RPGFan
Friday, March 31, 2006
As expected, Final Fantasy XII remained atop the Japanese sales charts for the second straight week. Square Enix's PlayStation 2 title sold about 266,000 copies to bring its total to 2.08 million copies since its March 16th release. Thereby the game has enjoyed more success than Final Fantasy X and Final Fantasy X-2 during the first ten days following its release.
Source: RPGFan
Wednesday, March 22, 2006
On Monday, April 3rd, at The Cinerama Dome, the screening of Final Fantasy VII: Advent Children will take place at 7:00pm PST, with guaranteed admission tickets going on sale at noon the same day. Additional seating, if available, will be granted during the time of the screening.
The Cinerama Dome can be found in The ArcLight Cinemas at 6360 W. Sunset Blvd in Los Angeles, California. Final Fantasy VII: Advent Children will be released in stores on April 25th, in both DVD and UMD versions.
Go to: The ArcLight Cinemas Site
Source: For The Reunion
Sunday, March 19, 2006
The Final Fantasy XII Original Soundtrack will be available in Japan next month. The four-disc album will feature more than 100 tracks composed by Hitoshi Sakimoto, including songs that did not make it into the game. The first print limited edition will ship in a special DVD case and contain a special 28-page booklet.
The Final Fantasy XII Original Soundtrack will be released on April 19th for 3,800 yen ($32.36 US).
Source: RPGFan
Monday, March 13, 2006
On May 2nd, Softbank Creative will be releasing the Final Fantasy VII: Advent Children Reunion File, in Japan, priced at ¥2520. Together with comments from Nomura and the other staff and interviews with the voice actors, the book will feature CG, making of, and design images from the film.
Additionally, Sony Pictures has updated their Advent Children page, which features places to pre-order both UMD and DVD versions of the movie.
Go to: Sony's AC Page
Source: Advent Children.net
Sunday, March 5, 2006
Square Enix has released the box art for the latest Final Fantasy XI expansion.
There are two different boxarts: one for the XBox 360, and the other for PS2. The XBox 360's box art is very dark and gloomy, while the PS2's boxart is colorful and bright.
Go to: Final Fantasy XI: Treasures of Aht Urhgan Box Art
Source: Final Fantasy Hybrid
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