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Accessories
Armor
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Introduction
Movement Abilities
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Reaction Abilities
Shields
Support Abilities
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Final Fantasy VI
Final Fantasy VII
Final Fantasy VIII
Final Fantasy X-2
Final Fantasy XIII
Final Fantasy Tactics

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Final Fantasy Tactics - Reaction Abilities

Reaction Abilities
Item Name Description JP Job Rating
Reaction Abilities Counter Tackle Counters a physical attack with a Dash attack's body blow. 180 Squire StarStar
Reaction Abilities Auto Potion When a character receives and form of HP damage, he or she uses the lowest-level potion available. 400 Chemist StarStarStarStar
Reaction Abilities Weapon Guard Allows character to evade an attack with an equipped weapon (not always successful). 200 Knight StarStarStar
Reaction Abilities Speed Save When a character takes HP damage, it raises his or her Speed by 1. 800 Archer Star
Reaction Abilities Arrow Guard Increases the character's chances of evading a Bow/Crossbow attack. 450 Archer StarStarStar
Reaction Abilities HP Restore Restores HP to the character when an attack brings him or her down to critical levels. 500 Monk Star
Reaction Abilities Counter Character counters an enemy's physical attack with one of his or her own. 300 Monk Star
Reaction Abilities Hamedo Gives the character a chance to attack before being attacked. 1,200 Monk StarStarStar
Reaction Abilities Regenerator An attack that causes HP damage. This allows the character to receive Regen status, gradually restoring his or her HP. Adds: Regen. 400 Priest Star
Reaction Abilities Counter Magic The character counters with the same magic attack he or she receives. 800 Wizard StarStar
Reaction Abilities Critical Quick The character's AT is elevated to next position when his or her HP totals fall within critical levels. 700 Time Mage Star
Reaction Abilities MP Switch Character loses MP instead of HP when attacked. 400 Time Mage StarStar
Reaction Abilities MP Restore Like HP Restore, an attack that leaves the character in critical condition causes full restoration of MP. 400 Summoner Star
Reaction Abilities Caution Receiving an enemy's attack causes the character to take up a defensive position that halves all damage. 200 Thief Star
Reaction Abilities Gilgame Heart Character receives from the enemy the same amount of Gil as HP damage incurred. 200 Thief Star
Reaction Abilities Catch Character can catch and keep items thrown across the battlefield. It's possible to pick up rare items too! 200 Thief Star
Reaction Abilities Finger Guard Character plugs his or her ears to dodge Talk Skill (word based) attacks. 300 Mediator Star
Reaction Abilities Absorb Used MP Restores character's MP by the same amount the enemy used to cast its spell. 250 Oracle StarStarStar
Reaction Abilities Counter Flood Character counters a physical attack by invoking the appropriate geomancy effect. 300 Geomancer StarStar
Reaction Abilities Dragon Spirit When a character receives HP damage, that character casts the Reraise status. 560 Lancer StarStar
Reaction Abilities Meatbone Slash When critical, allows the character to damage the target in the amount of his or her max HP. 200 Samurai Star
Reaction Abilities Blade Grasp Allows the character to evade physical attacks other than Bow/Crossbow attacks. 700 Samurai StarStarStarStar
Reaction Abilities Sunken State Character hides and becomes Invisible once he or she receives HP damage. Adds: Invisible. 900 Ninja StarStarStar
Reaction Abilities Abandon Raises the character's evade percentage, allowing him or her to dodge attacks more easily. 400 Ninja StarStar
Reaction Abilities Distribute When the character's HP are maxed, he or she shares any excess HP with his or her allies. 200 Calculator StarStar
Reaction Abilities Damage Split Character shifts damage received from him- or herself to the enemy. 300 Calculator StarStar
Reaction Abilities A Save Rasies the character's physical attack power when attacked by the enemy. 550 Dancer StarStarStar
Reaction Abilities Brave Up This raises the character's Brave level when attacked by the enemy. However, since it's considered to be a Dancer skill, only female warriors may use it. 500 Dancer StarStarStar
Reaction Abilities MA Save Raises a character's magic attack power when he or she takes HP damage. However, since it's considered to be a Bard skill, only male warriors may use it. 450 Bard StarStar
Reaction Abilities Faith Up Raises a character's Faith level when he/she's hit with a magical spell. This ability has its good points and bad: It raises his or her magical power, but it also makes him or her more susceptible to enemy magic. 500 Bard StarStar